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	<title>Comments for Will In The Cold</title>
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	<link>http://www.willinthecold.com</link>
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		<title>Comment on More Time Kfcu by Angel</title>
		<link>http://www.willinthecold.com/archives/18/comment-page-1#comment-107</link>
		<dc:creator>Angel</dc:creator>
		<pubDate>Fri, 22 Jan 2010 00:51:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=18#comment-107</guid>
		<description>I&#039;ve just finished Time Kfuc and i have to say it has had me GLUED to the pc from start to end, thank you very much, it&#039;s a very beautiful and smart game.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just finished Time Kfuc and i have to say it has had me GLUED to the pc from start to end, thank you very much, it&#8217;s a very beautiful and smart game.</p>
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		<title>Comment on Time Kfuc by Nickie</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-93</link>
		<dc:creator>Nickie</dc:creator>
		<pubDate>Wed, 06 Jan 2010 00:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-93</guid>
		<description>Awesome, this is just as awesome as logic games can get nowadays...</description>
		<content:encoded><![CDATA[<p>Awesome, this is just as awesome as logic games can get nowadays&#8230;</p>
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		<title>Comment on More Time Kfcu by Demut</title>
		<link>http://www.willinthecold.com/archives/18/comment-page-1#comment-24</link>
		<dc:creator>Demut</dc:creator>
		<pubDate>Sat, 17 Oct 2009 23:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=18#comment-24</guid>
		<description>Once more: This game is so brilliant. I admire you and everyone else who worked on it *_* Is it even possible to top that masterpiece? Anyways, I&#039;ll eagerly observe and decide on that as soon as your next game is finished.</description>
		<content:encoded><![CDATA[<p>Once more: This game is so brilliant. I admire you and everyone else who worked on it *_* Is it even possible to top that masterpiece? Anyways, I&#8217;ll eagerly observe and decide on that as soon as your next game is finished.</p>
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		<title>Comment on Time Kfuc by Demut</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-23</link>
		<dc:creator>Demut</dc:creator>
		<pubDate>Sat, 17 Oct 2009 23:14:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-23</guid>
		<description>Amazing. I just finished the game in one run without &quot;sleeping&quot; and I may say that this is probably the best flash-game I have ever played. I truly had almost non-stop goosebumps for about 30 minutes and even after that it gave me the creeps periodically till the game ended.

The gameplay and the story seem to merge somehow what might perhaps be the reason for the incredible experience I had. How did you come up with that? See, this fusion of story and gameplay is so ... acroamatic, so profound. It simply blew my mind. Are you guys philosophy students or what enabled you to create something this awesome?</description>
		<content:encoded><![CDATA[<p>Amazing. I just finished the game in one run without &#8220;sleeping&#8221; and I may say that this is probably the best flash-game I have ever played. I truly had almost non-stop goosebumps for about 30 minutes and even after that it gave me the creeps periodically till the game ended.</p>
<p>The gameplay and the story seem to merge somehow what might perhaps be the reason for the incredible experience I had. How did you come up with that? See, this fusion of story and gameplay is so &#8230; acroamatic, so profound. It simply blew my mind. Are you guys philosophy students or what enabled you to create something this awesome?</p>
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		<title>Comment on Time Kfuc by jon</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-17</link>
		<dc:creator>jon</dc:creator>
		<pubDate>Tue, 06 Oct 2009 18:51:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-17</guid>
		<description>Wait, did I lose or win at the end ?</description>
		<content:encoded><![CDATA[<p>Wait, did I lose or win at the end ?</p>
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		<title>Comment on Time Kfuc by Jesper Bendtsen</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-12</link>
		<dc:creator>Jesper Bendtsen</dc:creator>
		<pubDate>Sun, 20 Sep 2009 12:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-12</guid>
		<description>Extremely emotional game. Proves that videogames really are a viable art form. Would you mind posting your own meaning of the game? It&#039;d mean a lot to me.</description>
		<content:encoded><![CDATA[<p>Extremely emotional game. Proves that videogames really are a viable art form. Would you mind posting your own meaning of the game? It&#8217;d mean a lot to me.</p>
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	<item>
		<title>Comment on Time Kfuc by IPv7</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-11</link>
		<dc:creator>IPv7</dc:creator>
		<pubDate>Sun, 20 Sep 2009 10:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-11</guid>
		<description>Hi,

this game is really great.
I&#039;ve played it a little on linux and windows and discovered that there are different levels?

When you sleep in last level you don&#039;t see outro. Is this a bug?

Is there any explaination to box creation (for the first time)?</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>this game is really great.<br />
I&#8217;ve played it a little on linux and windows and discovered that there are different levels?</p>
<p>When you sleep in last level you don&#8217;t see outro. Is this a bug?</p>
<p>Is there any explaination to box creation (for the first time)?</p>
]]></content:encoded>
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		<title>Comment on Time Kfuc by Iwan Albatros</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-10</link>
		<dc:creator>Iwan Albatros</dc:creator>
		<pubDate>Sun, 20 Sep 2009 01:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-10</guid>
		<description>Hi, i just finished Time Fcuk and i just wanted to let you know that i&#039;m really impressed by what you guys did. It&#039;s not only a fun and challenging puzzle game but the back story has a lot of depth.

During game play i became completely submerged in the dark and brooding atmosphere. Thank you for this rewarding experience. Well done!</description>
		<content:encoded><![CDATA[<p>Hi, i just finished Time Fcuk and i just wanted to let you know that i&#8217;m really impressed by what you guys did. It&#8217;s not only a fun and challenging puzzle game but the back story has a lot of depth.</p>
<p>During game play i became completely submerged in the dark and brooding atmosphere. Thank you for this rewarding experience. Well done!</p>
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		<title>Comment on Time Kfuc by Craig Timpany</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-9</link>
		<dc:creator>Craig Timpany</dc:creator>
		<pubDate>Sat, 19 Sep 2009 08:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-9</guid>
		<description>This is an outstandingly creepy game. Usually I don&#039;t have enough determination to finish a puzzle game, but the story pulled me through. 

I see some parallels with Portal, which also motivated players using a character that taunts and cajoles. You&#039;ve taken it even further by making that character and the player character one and the same! If I identify with the player character then I&#039;m identifying with the villain as well. 

The puzzle design is nice. They&#039;re all really minimalistic puzzles; no red herrings and almost no repetition. It&#039;s almost too minimalistic, I don&#039;t remember seeing any partial solutions lying around hinting at the real one.

I got stuck and used sleeps on:
 - deep cuts
 - xsplinterx (then figured it out later)
 - in-n-out</description>
		<content:encoded><![CDATA[<p>This is an outstandingly creepy game. Usually I don&#8217;t have enough determination to finish a puzzle game, but the story pulled me through. </p>
<p>I see some parallels with Portal, which also motivated players using a character that taunts and cajoles. You&#8217;ve taken it even further by making that character and the player character one and the same! If I identify with the player character then I&#8217;m identifying with the villain as well. </p>
<p>The puzzle design is nice. They&#8217;re all really minimalistic puzzles; no red herrings and almost no repetition. It&#8217;s almost too minimalistic, I don&#8217;t remember seeing any partial solutions lying around hinting at the real one.</p>
<p>I got stuck and used sleeps on:<br />
 &#8211; deep cuts<br />
 &#8211; xsplinterx (then figured it out later)<br />
 &#8211; in-n-out</p>
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	<item>
		<title>Comment on Time Kfuc by admin</title>
		<link>http://www.willinthecold.com/archives/7/comment-page-1#comment-8</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 18 Sep 2009 22:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.willinthecold.com/?p=7#comment-8</guid>
		<description>Well i dont play around when it comes to making this work in my game :)</description>
		<content:encoded><![CDATA[<p>Well i dont play around when it comes to making this work in my game <img src='http://www.willinthecold.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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